Catalogue
The capability index
Sixteen capabilities across four layers — space, hardware, software, and content — deployed across every experience centre in our work. This is the index every case study and product line links back into.
Layer 01
Space
The physical layout and flow that turns a sales office into an experience.
Experience Centre Design
The spatial concept and flow that turns a sales office into an experience.
We design the physical layout of the experience centre — zoning, sightlines, and journey — so every touchpoint supports the story being told, from arrival to close.
Immersive AV Room
A dedicated room built around projection, sound, and story.
A fully darkened, acoustically treated room wrapped in projection and sound — used to open a sales journey with a cinematic overview before visitors reach the model.
Legacy Wall
A bespoke physical wall that carries a project's history.
A custom-built wall — material, lighting, and graphics — that tells the story of a developer's legacy and track record before visitors reach the sales conversation.
Layer 02
Hardware
The tables, walls, remotes, and rooms visitors touch and stand in front of.
Phygital Scale Model
A physical scale model wired for real-time digital interaction.
Architectural model-making paired with embedded lighting, sensors, and control software — so the physical masterplan responds live to what's shown on screen.
Exploration Table
PHYRA large-format interactive table for exploring a masterplan or a product line.
A 165-inch multi-touch surface running a purpose-built application — inventory, configuration, or masterplan exploration — for teams who need a bigger canvas than a tablet.
Interactive Table
PHYRThe productized touch table at the centre of the Phyr sales suite.
A repeatable, retrofit-friendly interactive table — the standardized hardware and software pairing behind fast experience-centre rollouts.
108"interactive multi-touch surface
Stand in front of it →See-Through Remote
PHYRA transparent touchscreen remote for driving the room from the presenter's hand.
A see-through touchscreen that lets a sales presenter control the LED wall and digital twin without leaving the visitor's side.
LED Wall
A large-format LED surface for film, live twin views, and ambient scenes.
Custom LED hardware — from anchor walls to retail screens — driven by our automation layer and switched live from the presenter remote.
136"primary display, synced to the table
Stand in front of it →Customer Pods
Individual exploration pods for one-on-one product discovery.
Compact, self-contained pods that let a visitor explore inventory or configuration options independently, alongside the main sales conversation.
Interactive Meeting Rooms
Discussion rooms wired for presentation and live configuration.
Meeting rooms fitted with screens and control software so a sales conversation can move seamlessly from overview to detailed configuration without changing rooms.
Layer 03
Software
The applications that drive every screen, table, and sales conversation.
Digital Twin
PHYRA live digital model of the masterplan, synced to the physical one.
Software that mirrors the real masterplan — inventory, phasing, and views — so what's on screen always matches what's being sold.
Sales Presenter
PHYRInteractive presentation software for guided sales conversations.
A presenter-facing application that sequences a sales conversation across rooms and displays — the Interactive Sales Presenter behind Prestige Group's discussion rooms.
Sales App
PHYRA tablet or kiosk application for self-serve or assisted sales.
Purpose-built sales software for a specific project — inventory, configuration, or brochure-ware — running on a tablet, kiosk, or pod.
Central Control
One system controlling every screen, light, and interaction in the space.
Our Baetho-powered control layer — a single system driving every screen, LED, and interaction in an experience centre or store from one place.
Room Configurator
Real-time configuration software for rooms, finishes, and mood boards.
An application that lets a visitor configure a room or space in real time — swapping finishes and materials and building a mood board as they go.
Layer 04
Content
The films, graphics, and narrative that carry a brand's story through the space.
Brand Storytelling
The narrative and content that carries a brand through the space.
Films, graphics, and interactive content built to tell a project or brand's story — woven into the walls, screens, and tables of the experience centre.